We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has unveiled a new update. This latest expansion showcases the unique whimsy that has become synonymous with Warframe in the past few seasons.

This expansion, made available this week, brings in a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. However, it also revisits core concepts, with another quest geared at making sure this complex, vast 12-year-old MMO makes sense to new players.

The Arrival of "The Teacher"

Called “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, modifications are enhancements that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.

“Many players likely started their journey, encountering mods without grasping their purpose,” noted a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”

A Collaborative Effort

“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will appear early in the game.

In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a principal games designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and have them experience the introduction and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.

“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.

“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”

Experienced players will naturally recognize these mechanics and grasp their function, but beginners require instruction to notice these details.

“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”

Significant Investment

“A tremendous amount of work is required for just making a really simple mission that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.

Jessica Dillon
Jessica Dillon

Wildlife biologist and conservationist with a passion for sloth research and environmental advocacy.